The game is interesting and in the nice setting. Really enjoyed the ambiance and "emptiness" of the surroundings.
The first level is good and has no issues, you can really understand the path you suppose to take. It is a bit short, but it teaches you basic principles of the game such as shooting and aiming.
Underground is dark and scary, however sometimes it is a bit too dark and you get lost. It is also a plus, as you feel unease while trying to navigate through the dark corridors. The blooming flowers are beautiful and makes you wanna touch them.
Town is too big and feels empty, enemies are really visible all the time except some in dark houses, feels more like "serious Sam" kind of gameplay and not horror. Just run around and kill monsters. I would add building with low light and maze like path with jumpscares.
You also feel confused as you dont know where to go and whats the objective of this level. Maybe adding some basic objective system to simplify the gameplay would be nice.
I couldn't stop looking at hand positioning of revolver holding animation. Due to the two hand griping the revolver it makes you feel as you are looking from the shoulder of the player. I would make it single hand like teamfortrest "SPY"