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(+1)

Cute little text game :) Really fun idea to play as the helpful pet assisting the oblivious, hapless alchemist, and the text was well-written with some humor that came through while staying tonally consistent. Mechanically, I'm not sure if the game was not working as intended, is busted for certain builds, or is just rather easy. On both attempts I picked my perk as stealth and my flaw as fire, and on the first run I got a game-breaking bug when I went to heat the cauldron (didn't make a note of what the error message was, sorry :( ) and on the second I cruised right through to the end even after failing fire checks like 5 times in a row. Also not entirely sure what's going on with the end game after you're successful and you basically just pop right back to the cauldron stage, but I did like that you were able to get a happy ending with the alchemist understanding your value.

[general note that I may change ratings as I look through the submissions - the primary rating criteria is relative to other entries, but I want to get my thoughts down on each before I forget them]

(+1)

Thank you so much for the feedback! I'm glad you liked the writing. Yeah, I realized the gameplay wasn't working quite as intended but I ran out of time, oopsie. The "Last Chapter" button I need to remove, Choicescript IDE automatically puts it at the end of a project. Thanks again!