Absolute comedy that in my game, a green slime is the first enemy and an identically shaped crystal is the last enemy and in this game they’ve joined forces.
The puzzles felt a little easy, so I went ahead and redid them without collecting ANY slime from the pools. Slime is only consumed when you are moving along the ground, not the walls or ceiling, which is what made that possible. Also level 3 is VERY tough with this modifier.
The game’s art is definitely the highlight of the game, but the sound was quite good as well.