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(+1)

I come from trackmania, where skill is the only factor influencing your time. Now for my criticism:

- I don't like coins reducing time and cones increasing time. It means I can't see if a certain route is faster just by looking at my ghost, but I actually need to try every route to find the fastest one.

- I don't like that you need to play with certain cars to get all platinum stars. I thought the cars are cosmetic, and different cars (where you get to choose the type of car) bugs me. I like having the ability to play at the highest level (ability as in not being limited by the game) from the get-go, which is not the case here. It would also be nice to get the stats (length, width, top speed, acceleration, turning stats) for all the cars in game so I have an idea for which is faster/slower. I got all platinum stars with the regular red car except for levels 1 & 9, where I used the luxury car.

- That one maze level, but it's not too bad. Platinum is pretty easy with a little bit of routefinding.

Praise:

- Excellent car controls. I really enjoyed it.

- Nice, easy to use, intuitive menus.

- I like the pb system, and ghosts.

Suggestions:

- Shift the ghost forward and backward in time with how many coins it and the current attempt get, to visually see the time difference.

- Show the stats for cars in game.

- Level editor.

Let me know if you'd like me to set harder-than platinum times. I think I'm faster than you are, based on the current difficulty of them. I'd just want to know the optimal routes and cars to use before I start.

(+1)

Btw I played on the browser version on pc. A save file system would be nice too.

Hi! Thank you for the feedback! I appreciate it, and absolutely agree with you.

I realized most of the problems too late (when released the game). I wish to release sort of remake with fixes and more content. But I don't have much time and energy for it so far.