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(+1)

Concept is really cool! I somehow felt a little nostalgic playing the game.

Gameplay wise, I especially liked how delivering the boxes also reduces the number of hiding spots you have access to. Neat and natural way to increase the difficulty over time.

(+1)

Thanks!!

And i also was thinking about that if the shelf has two spaces, players need to think which one is more valuable to hide in, and which one can be occupied by the box.

:3