I think the game's design is decent, but it's kinda like taking overcooked and taking out all communication and multitasking, leaving the player with no interesting choices to make. You kinda just follow the script for each customer, in turn and fix the things when they're broken.
The spacebar quick menu is implemented really well, and I also liked the general composition of what's where on screen, you know with the line extending backward miles and being hidden while you're making a cone.