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Great take on the theme. Pushing your luck in the early game with upgrades that make your time go dangerously low feels great. The incremental increase in power from getting all the upgrades feels very satisfying. I do wish the difficulty scaled higher, as you get to a point with enough upgrades where the game becomes unlosable. Good work!

(+1)

Thank you for playing! Definitely could use a much higher difficulty ceiling, maybe in a release after the Jam :D