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(+1)

Fun game. I struggled with the jump-spam segments.
No Zombies Time: 1:14:31

Ah hell yeah! What speed setting was that?

For the jumping I definitely need to add some coyote time and jump buffering, I think that would fix it for you. Thanks for trying :)

It was fast (why I struggled with the jump-spam). For my game I used a player controller template that already had coyote time and jump buffering. So I didn't even have to think about it. :)

(+1)

I've only implemented those features for 2d games before so I didn't think about in time, but I'm planning on cleaning this up and adding some more stages after a bit of a break.