I wanted to restart and came home with (I think) 5, 15, 26 and the game crashed. I wasn't even that big! It worked perfectly fine before so idk what's going on. Here's the error code I got.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/dungeon_rooms.rpy", line 417, in script
python:
File "game/dungeon_rooms.rpy", line 417, in script
python:
File "game/dungeon_rooms.rpy", line 426, in <module>
_should_show_chat_display = _process_dungeon_turn_start_effects()
File "game/script.rpy", line 4395, in _process_dungeon_turn_start_effects
modifier_message = effect_func(modifier_details)
File "game/script.rpy", line 983, in apply_nice_and_round_modifier
modify_inflation("chest", 2); modify_inflation("belly", 2); modify_inflation("butt", 2)
File "game/script.rpy", line 1115, in modify_inflation
check_game_state_after_inflation()
File "game/script.rpy", line 363, in check_game_state_after_inflation
_check_pop_condition()
File "game/script.rpy", line 373, in _check_pop_condition
renpy.call_in_new_context("pop_sequence")
File "game/script.rpy", line 4588, in script
call screen home_menu_special
File "game/script.rpy", line 4588, in script
call screen home_menu_special
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_menu.rpy", line 120, in __call__
renpy.call_in_new_context("_game_menu", *self.args, _game_menu_screen=screen, **self.kwargs)
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 174, in <module>
$ ui.interact()
File "game/screens.rpy", line 3104, in execute
screen home_upgrades_screen():
File "game/screens.rpy", line 3104, in execute
screen home_upgrades_screen():
File "game/screens.rpy", line 3110, in execute
use game_menu("Aether Upgrades", scroll="viewport", show_navigation=False):
File "game/screens.rpy", line 476, in execute
screen game_menu(title, scroll=None, yinitial=0.0, spacing=0, show_navigation=True): # ADDED show_navigation parameter
File "game/screens.rpy", line 476, in execute
screen game_menu(title, scroll=None, yinitial=0.0, spacing=0, show_navigation=True): # ADDED show_navigation parameter
File "game/screens.rpy", line 540, in execute
if show_navigation:
File "game/screens.rpy", line 544, in execute
if title == _("Item Shop"):
File "game/screens.rpy", line 544, in <module>
if title == _("Item Shop"):
TypeError: 'int' object is not callable