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I wanted to restart and came home with (I think) 5, 15, 26 and the game crashed. I wasn't even that big! It worked perfectly fine before so idk what's going on. Here's the error code I got.

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/dungeon_rooms.rpy", line 417, in script

    python:

  File "game/dungeon_rooms.rpy", line 417, in script

    python:

  File "game/dungeon_rooms.rpy", line 426, in <module>

    _should_show_chat_display = _process_dungeon_turn_start_effects()

  File "game/script.rpy", line 4395, in _process_dungeon_turn_start_effects

    modifier_message = effect_func(modifier_details)

  File "game/script.rpy", line 983, in apply_nice_and_round_modifier

    modify_inflation("chest", 2); modify_inflation("belly", 2); modify_inflation("butt", 2)

  File "game/script.rpy", line 1115, in modify_inflation

    check_game_state_after_inflation()

  File "game/script.rpy", line 363, in check_game_state_after_inflation

    _check_pop_condition()

  File "game/script.rpy", line 373, in _check_pop_condition

    renpy.call_in_new_context("pop_sequence")

  File "game/script.rpy", line 4588, in script

    call screen home_menu_special

  File "game/script.rpy", line 4588, in script

    call screen home_menu_special

  File "renpy/common/000statements.rpy", line 671, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/common/00action_menu.rpy", line 120, in __call__

    renpy.call_in_new_context("_game_menu", *self.args, _game_menu_screen=screen, **self.kwargs)

  File "renpy/common/00gamemenu.rpy", line 174, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 174, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 174, in <module>

    $ ui.interact()

  File "game/screens.rpy", line 3104, in execute

    screen home_upgrades_screen():

  File "game/screens.rpy", line 3104, in execute

    screen home_upgrades_screen():

  File "game/screens.rpy", line 3110, in execute

    use game_menu("Aether Upgrades", scroll="viewport", show_navigation=False):

  File "game/screens.rpy", line 476, in execute

    screen game_menu(title, scroll=None, yinitial=0.0, spacing=0, show_navigation=True): # ADDED show_navigation parameter

  File "game/screens.rpy", line 476, in execute

    screen game_menu(title, scroll=None, yinitial=0.0, spacing=0, show_navigation=True): # ADDED show_navigation parameter

  File "game/screens.rpy", line 540, in execute

    if show_navigation:

  File "game/screens.rpy", line 544, in execute

    if title == _("Item Shop"):

  File "game/screens.rpy", line 544, in <module>

    if title == _("Item Shop"):

TypeError: 'int' object is not callable