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Hi,

What a wonderful tool. Quick question about sorting: If I import two walls, each made up of tiles, and one is above another on the Y axis, the custom sort order seems to make my character always show on top of the bottom wall, and below the top wall. Is unity using the Y axis of the wall layer - where the walls are - rather than each wall's Y coordinate for sorting?

Changing the mode to individual didn't fix things either, as now my character shows in front/behind of individual wall tiles. Any help is appreciated.

Also, let me know if you have a donation page. Thank you!