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(+1)

This was a really fascinating game, mashing two separate genres and views together. It didn't feel particularly polished, but I still had fun with it.

If either the platformer or starfighter phases had been the focus, I feel like there would've been more time to get those things feeling right. With both of them smashed together, they both kind of work, but not cohesively.

One thing I found really cool was your jump and grab climbing system. It was pretty freeing to grab whatever I wanted and climb around.

Good job!

(+1)

Thanks for playing! Yeah, we definitely overscoped a bit, but this was our first time doing a project together, and we wanted to know how well we worked together, so we aimed for a pretty huge project to try and stress test our team.