Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yeah, I'm still new to game physics. I wanted the guy to be a dynamic body so he could be affected by gravity,  but with the bullets' collision bodies, it somewhat backfired. Anyhow, thank you for the feedback.