i wanted to mention that when you play back a scene from the gallery it goes back to the default name, and if you have a way to fix it to use the name we used at the begining
Huh. No one told me that! Makes sense though, replays are a little pocket dimension that tries to re-create the entire game from scratch just for that segment, so carrying over any non-default data from the actual save requires a manual inclusion. It should be a simple fix, will look into it
Just double-checked the issue, seems like the code was already taking it into account, as it transfers data from the MC object (the name) over to the Replay's scope. Is it happening on a specific scene? I can't reproduce that over here.