Thanks for answering. But, how about talking and flirting? Do they happen more often with exposed status?
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https://github.com/Alexofp/BDCC/blob/main/Game/InteractionSystem/PawnInteraction...
That will take you to the code for NPC decision making and their are is a lot of math in it.
Exposed status looks like it is only apart of the attacking us interaction.
The rest are based on accounting their personality scores.