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Thanks for the detailed feedback! Yeah, the entire idea was to play with the "unseen" theme, so that the character becomes unseen to the spotlights, but also to the player. That way platforming becomes a bit harder. Originally we had planned to make the player completely invisible, but that turned to be a bit too hard. We completely agree, we should spruce up the page. We intend to expand on the game, so definitely that is one of the things we're going to do.

(+1)

That's fine if it's intended to be difficult that way. I'm pretty poor at platformers so my feedback should definitely be taken with a fistful of salt. Good luck on expanding the game post-jam!

Thanks!