Pushing Through Technical Challenges

This week was tougher than expected - technical issues slowed me down, but there's still progress to share!
Episode 3 Milestones: โ Environment Built:
- Castle & walls completed (finally sets the medieval tone!)
- Placed key location models to establish the chapter's identity
โ Art Upgrades in Progress:
- Hired a freelance artist to:
- Replace all AI placeholder portraits
- Design period-accurate clothing (because immersion matters!)

โ Chapter Design Locked:
- Features 2 adult scenes + action-packed level design
- Heavy focus on narrative-driven combat
On My Plate Next:
- NPC model refinements
- Ambient sound design
- Costume implementations
- All character portraits
- Transition cutscenes

Testing Pipeline:
- Closed Discord testing โ 2. Patreon release โ 3. Public launch
Sneak Peek: City Builder mode will get "game-changing" updates post-Episode 3... but my lips are sealed for now! ๐
Personal Note: Admitting I wanted to accomplish more this week - but sometimes dev work means wrestling with unexpected issues. Next update will be stronger!