Overall, I found this game quite enjoyable! The visuals are very friendly and appealing, and the character animations are smooth, which makes for a pleasant experience. I also really liked the in-game sounds. However, I think it would be great if you could add a sound settings option within the game, as there were times when the volume felt a bit too loud.
Regarding the gameplay, I'm quite excited for future updates! It would be fantastic to see the character get new combat options like a bow or a gun.
However, I do have a few minor suggestions:
Poison Effect Clarity: When the character is poisoned, I'd love to see some additional visual cues, perhaps a subtle health drain effect on the character model or a slight flickering effect on the HP bar, to make the poison status clearer.
Damage Text Effect: Adding text damage effects would make combat much more engaging. Currently, it's hard to accurately gauge enemy health and my current damage output.
Spike Trap Placement: The spike traps could definitely use some rebalancing in terms of their placement. I died over 10 times just trying to navigate these specific traps! 😂
Shop Item Pricing: The pricing of items in the shop feels a bit off. I really wanted to buy more items to enhance my gameplay, but the amount of gold earned is quite low, which was a bit disappointing. I hope to see some adjustments here.
Save Game Feature: I really hope a save game feature will be implemented in the next demo version. It's a bit frustrating to lose progress, especially when trying to experiment with different approaches.
My English isn't good, so some parts might be a bit confusing. Please feel free to comment if you need me to clarify anything! 😄