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Thanks for playing it! Wow, I hope for you the game wasn't as dark as in the recording haha. I added the monster very late into the jam, and unfortunately didn't have time to figure out how NavMeshes work before the deadline, so.... the monster's "AI" is just look at player and go to player position haha. I literally got the little maze section built in the last hour or so before the deadline, and it wasn't till playing through it that I realized you can't even see it coming. I ended up slowing it down, but yeah, certainly a learning point for me xD