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(1 edit) (+4)

The difficulty of the game and the way death happens in it, they make me sometimes tear up because of how much I don't want my little guy to die. Probably one of the best death simulators, never felt as depressed and desperate as in this game. When I get truly immersed, thoughts like "No, please, I don't want to die!" and "God, why won't you let me die already?!" are common during my playthroughs.

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This game desperately needs a way to split stacks, or a way to maintain your equipment better. It's not fun to have a recipe that only requires 1% of something, but have to spend 100% of the item because you can't split it.
I suppose it makes sense in some cases where it's intended for you to use one instance of an item, and not just 1% of it, but still, it sucks to be over-encumbered and not be able to toss away just a few extra antidepressants or pieces of scrap that you don't need.
With how quickly your equipment deteriorates if it's full of stuff, having extra items makes me have to go for desperate measures such as dropping everything onto the ground just to keep my backpack alive for longer while I sleep.

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The music here is awesome, big fan.