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The game does not resist us, but I was very surprised to see the score at the end. it made me want to play again and maybe a more complex system could have gone hand in hand with this 'arcade' notion. I think the turret system deserved to be a little more complex because spamming the blue turret is enough to win, but I admit that it was fun. The music clearly sets us in the mood ;  without the slightest doubt. 3D models are good and do the job. I found the work on VFX good too, it’s a shame that the camera is so zoomed out from the start; we don’t necessarily have the reflex to zoom in to observe them. The game runs well and I haven’t encountered any bugs in 3 fast games. It’s very good to have thought of putting the gear to change the flow of time, even though I find it a bit unfortunate to include 'every second matters' in the description if in the end we can pause to take the time to place the turrets.

But, generally, it was a fun time : good job everyone.