Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

This model is very nice but there is one problem I have with it.

The back of the neck isn't sculpted well into the head, and there is a visible crease.

Once you notice it, it's hard to unsee.

It's disappointing because I've bought a few models now that are weak in this area, and it seems almost expected to use the fluff blendshapes to cover it up.


(+1)

use data transfer modifier with a custom vertex group to "weight paint" the area and make the crease disappear ^^ this is all done in blender :D

Thanks for the tip, I'll give it a go. <3

I separated the head from the rest of the body and tried using the modifier, but I couldn't get it to do anything :( None of the options had any visual affect

Thanks for the help anyway