Nice use of the limitation, I also like the concept. The main issue is that the game is confusing right off the bat and that the controls are weird. The controls themselves don't suck, but sometimes, they don't work, I'm spamming E to pick up a gun and it doesn't pick up. I think it has a solid concept with potential. Nice job!
Viewing post in Double Gun Store jam comments
I was actually thinking to chance controls generally E or F fits is better but for some reason when I was building the game my brain decided left click is the perfect key to interact with buttons while useing E for everything else :D. I will check the bug about not being able to pick up guns and fix it. Thanks for your critisims I learn from them and thanks for playing :)