Curiosity... compelled this cat to investigate Venue.
While I don't believe the game aligns with the theme of generosity in any obvious way, its developer gave all they could to create something that transcends a typical gaming experience. The inclusion of cubes, artifacts, and stamps provides a well-crafted gameplay loop for an exploratory game, and the diversity of areas and music creates a wonderful sense of mystery and intrigue. The designer understands the amount of surrealness to show in this avant-garde world of art and dialogue to keep the player immersed without scaring them off. Even in moments where I was lost, I was not discouraged from trying to find what I missed because of all the small things I could inquire about (like the wandering mouse in the school). There were so many red herrings too, like the party room and the "string instrument" that I ended up playing randomly in different areas.
This was an hour well spent, and I'm glad I was able to finish. I suppose it did get me in the end, haha.
As I said in a previous post, sometimes the best moments are the ones we give ourselves to be original. JewelSelective has done that here.
Thanks for creating this world! I hope to explore it again someday.