Heya! Thanks for the game! Unfortunately when I got to the boss I got soft-locked because the boss hid themselves in the top corner besides the door.
This was an interesting concept for a game, the musics were nice, although I don't know if they fit well with the game's idea. It's hard to fight the enemies without getting hurt because the hero has very tiny arms :( one way to do hitboxes for such a small character like this is the way they do it in Hollow Knight, just make the slash animation no need to animate the weapon or the arms moving and we can already tell clearly, the hitbox and what not!
There were a lot of items out of reach for some reason, either there was something with the controls I couldnt figure out (played on Xbox controller) or there was some kind of double jump ability that I couldnt find.
I don't have much to say other than this, but good job on making a game!