Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

It's my bad that I didn't describe the ability in detail, but I wanted the players to understand it themselves:(

Every time an enemy dies from a bite, the ability increases its strength by +1. After use, it loses half of its strength.

Try it again when you know it :)

(+1)

Should probably make it so it can't go below 1. Because if you don't somehow miraculously realize that's how it works on your first ever use. Then the skill becomes useless for the rest of the run, which is what happened to me as well. I used it after a trap revealed multiple enemies, which did kill one of them, but didn't kill the rest. Which triggered the halving like 3 times and set damage to 0 instantly, killing the run, since late game you need your skill to do stuff, as enemy hp outscales weapon damage/charges. 

Knight experience was solid though, won on my first run and everything worked as expected.

(1 edit) (+1)

This still seems to be bugged for me. With only a single 1/1 enemy on the field, I used the bite ability. This killed the enemy but still reduced the skill power to 0. If the description of the skill says that it gets stronger after every use, having it get weaker for any reason seems strange.

Edit: I intentionally tried killing two enemies at the same time to see if that helped, but it still reduced the skill power to 0.

(+1)

After using the skill, the spell's power is reduced by 2 times. If the power was 1, then after using it it becomes 0.

To increase the power, you need to kill enemies with a normal bite, i.e. tap/click on the enemy

(+1)

But I'll probably make it so that the power can't be less than 1 as you advised:)