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A really beautiful and thoughtful game. The environments are lovely and I love the way the puzzles are left for the player to explore without explaining too much. I especially like the way the hint for the see-saw puzzle is presented, it encouraged me to pay closer attention to the environment after that. This game's controls, however, are doing it a major disservice. I was lucky enough to discover that pressing escape shows the controls, but nowhere on that menu does it mention that you must press F first before you're able to click on objects and interact with them. "Toggle Camera Freeze" is not a good description of that button's function. Couple that with the way that I could sometimes climb up a ledge in the first room just by clicking without pressing F first, and I had the initial impression that the interaction function was just broken, and nearly gave up on the game. I'm glad that I read some of these comments before moving on, I would have really missed out! That method of interaction did feel clumsy, and there were many times when I had to adjust the camera to get it in just the right spot so I could click on an interactable to drop whatever I was holding. I would say the awkward controls are the only major blemish on this otherwise wonderful experience, and I envy whoever gets to light the last torch and see what happens.