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(+1)

Thank you for your extremely extensive feedback.
As you mentioned, VN prototyping in a jam such as this is handled a bit differently than other genres.  I think my main focus will be on trying to make a reasonable amount of realistic decisions - enough to keep the player involved, but not too many that they lose their sense of consequence.
One potential issue stems from that, in a larger scale project with more time to develop the questions and possible routes, I might have 3 or even 4 options in some cases, but I think for most in this there will be 2 or sometimes 3.  That may make them repetitive if they're not distinct enough.  The prototyping phase will be invaluable for feedback in that regard.

I am very appreciative about your advice for what to submit for feedback on my prototype.  Thank you!

(and yeah, my submission was definitely going to have an outline going over sections and possible questions/themes)