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I just opened the project and pressed "export". The editor created files and i found names with PSP. Then i changed these files in ready-to-run PSP example and uploaded to PSP. So, that is the result.

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That's really good to hear! I've always dreamed of creating a game for PSP - everyone said "not possible" yet here you are proving otherwise. I have a PSP go with CFW, battery mod, case mod and extra 128GB. I've spent a great deal of time throwing loads of emulators and games on it. I need to fix my power switch but it's an amazing device and if we can dev games for it using ezgb, that's just another level. It will probably be my target device TBH.

Cool! I have PSP 3000 but visually reconstructed into 1000 (for larger battery). Having 64GB onboard (that's nough for me, lol). Really wait to launch gameplay of EFPSE games on PSP. I'll try to make PSP versions for each game i made. Clark makin an insane thing what will boost homebrew scene, i think.

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Definitely! Clark is one of the best devs I've seen in terms of quality and speed and listening to his community. I can honestly see this becoming a huge contender with major game engines, especially if people can publish to many platforms - it's going to get a huge voice and speak for itself.

 Retro is the future and I'm sure there will be a resurgence of PSP with this engine - at the very least, it will draw the PSvita crowd for sure.. It'll be great to see your PSP creations.