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(+1)

I do have a question however: When describing how opposing wonders work, you say "The non-wonder card the opposing Patron laid down acts as the new DC for the skill check. This can happen multiple times per skill check." Why would it happen multiple times? The new DC either fails the skill (so no new wonder is needed) or it does not (so why even do it?)

As mentioned on another comment, this was five years ago, so pardon my forgetfulness, but I think I initially wrote this intending for there to be multiple wonders played. I.e. Controlling patron plays a wonder, opponent counters it, controlling patron plays *another wonder*, another opponent counters it, so on and so forth - all over a single skill check.

Oh, right, sorry. I should have noticed this is half a decade old. Still, if you remember anything from the time, do you think drawing a joker from the deck (as a DC) means it's always a success (so, a 2) usually a failure (so an Ace) or up to the Champion to decide, not the Patron?

(+1)

I think knowing me back then, it'd probably have been "always a failure", but I LOVE the notion of letting the Champion decide.