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(+2)

I'm very interested in this project. Does it still use the sprite based enemy objects like efpse? if so, do you plan to add the ability to increase animation length for sprites so that the sprite animation system is not so limited to a pre-determined length

(+1)

Yes. I'm aiming for 100% compatibility with efpse projects, so anything efpse can do, this will also be able to.  
And yes, I plan on adding sprite animation tools to the editor, so you won't have to modify fsm files to adjust animations.

ooh, really looking forward to trying this.