Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(-2)

Hey, it came out a bit strange, I started to do this game with the thought that it would be a "mod" but I did not use any line of code from the original game, I uploaded the game on itch.io for convenience, I published the whole development of the game on the main PK server on the channel dedicated to mods, after some time I just did a separate server for convenience, the game is not finished, and this is the first test, (alpha/beta), thanks to which players found a lot of bugs for me.

Similarities to the original PK have already ended with the jobs and magic skills, 2nd rebirth is a tree, 3rd will be a territory, and the next jobs that will appear also have nothing to do with other mods or the original version. I didn't hide at all about taking "inspiration" from PK, that's why I don't understand why people have such a reaction

(-1)

I would also like to mention that the creator of PK has stopped being interested in this game, he is not active on the official discord or does no updates and in addition the game is open-source, without a license, i.e. everyone can do what they want with it

I didn't realize you rewrote the game from scratch, obviously, and that was a pretty rude assumption on my part; sorry about that. I can definitely understand the chain of events, and I'm not trying to throw shade at picking up someone else's game concept, it's just... well, no matter how much you add, the beginning is too similar to PK to divorce it from the original. Perhaps calling it a "branch off/continuation" or something would be more apt? Less accurate, but it would solve the framing issue.

Knowing that this is effectively an alpha work-in-progress, it should be low-priority to remake the things that already work, but varying up the beginning, even if just in superficial ways, would probably help to shake the comparisons. The problem people seem to have at first blush is that it seems like it's not just a copy, but a knock-off; having a stronger unique "identity" (for lack of a better word) for your game would give it stronger legs to stand on.

(-1)

Thanks for your comment and advice