Thank you! I'll keep it in mind for future builds, but right now I'm looking mainly for something resource-intensive which might struggle to run on everyone's hardware. Lots of lights, lots of entities, lots of different textures, lots of modifiers, etc...
Right now your game renders at over 300fps on the psp, which is great, but something that runs really badly will be better for performance testing.
Viewing post in EZGameBuilder Devlog: June 2025 comments
i made the map more resource intensive most by makeing the map harder but i added lights and more props and just made the map look cooler https://qwert-yt.itch.io/cryine-2/devlog/968483/demo-20