For me I fell down a lot of times and had to restart the game everytime, you should make the player die when he falls down that would be great. And make the jump a bit more responsive. Overall a good game just has to be a bit polished. And the music was great!
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Yes, I wasnt able to finish setting up the deathzone for when a player fell and this ended up being an incomplete submission. Once the juding is over, I plan to update this and have a complete game on my itch page.
I tried to make the jumping mechanic a little more indirect by instancing a jump pad that called the players jump function when the player body entered, but it did cause a delay in the jump which throws off the flow of the game. I tried changing the mouse cursor into the jump pad but was having a hard time controling when the player could and couldnt jump and just dont have the experience with that yet to make it work. But I think with this kind of game, a more direct intput from the user would flow better and I'm going to change it to that when I rework this.
Thanks again for trying it!