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(1 edit)

I absolutely love these mechanics, but they feel a bit unfinished and I think the tutorial could use a lot of work.

It took me a lot of deaths to understand how the mechanics worked enough to get me past the first level, and it really confused me that there wasn't a way to survive being killed after splitting. I think it would help a lot if you could chose to teleport yourself when splitting instead of teleporting your other blobs and leaving yourself behind

I like the simplistic/accessible visuals, and I like the game's music, but there's also a lack of sound effects.

Very solid promising game idea, but its definitely a bit rough/prototype-y