Love to hear it! And this is all super helpful feedback for the next edition of the game where I can add some additional clarity around these points, or make any adjustments if players have recommendations for improvements. Any additional thoughts or anecdotes from the session would be welcome.
1. It is an attempt to replicate the scenes from the original film where these are not characters trained in combat, but civilians trying to survive. Think Grant and the kids ducking behind a fallen log during a stampede, Grant and Ian using the flares to distract the T-Rex, Grant, Ellie, and the kids going into the drop ceiling to get away from the raptors at the end, etc. My intention in how players might approach an encounter was definitely more along the lines of running / hiding / dodging and using their environment to their advantage if they didn't have a weapon. They might try to duck into vent systems, barricade a door, improvise a weapon out of a pile of lumber, etc. Kicking and stomping a compy definitely works, but running would be more advisable against a raptor—or, pushed into a corner, picking up a hammer from a construction site might just do the job. Or, if your character happens to have been in gymnastics, some quick thinking and a conveniently-placed set of bars could still help them take out a raptor. Because each round has a limited number of attack cards, if characters don't have weapons they can essentially use the rounds to attempt escape, or even wait out any encounter cowering, with a little bit of luck.
2. The intention was that players not only needed to leave the hex, but leave the entire territory in order to end the encounter—hence the inclusion of the territory map and rules surrounding it. The Apex Predator can and will pursue any perceived threats until they leave its territory once they are spotted. Because there are two apex predators on the island, essentially two hexes become extremely treacherous terrain and players must either risk traveling through them, or must find a way around them. The hope is that this adds variety to each session, and a little bit of extra strategy to the gameplay loop. Especially if one of those Apex Predators has decided that the territory with the Visitor Center is their new home.