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(1 edit) (+1)

suggestion: can you make Amber 2 block and 2 power every level, an increase by one power every level is a spit in the player’s face, especially when the players reach floor 2 where 2 blocks and 2 power just doesn’t cut it, bonus minus points if the players are getting unlucky card rolls too, like the first floor just feels well balanced with the enemy being hard but not “I’ll spit in your face cuz the dev tells me to” level annoying but floor two is just unwinnable especially when they evolve tactics like that. Outside of that great game, love the effort!