Very fun and attractive game that hit the highlights for a boss fighter. Most of the upgrades and alt weapons were satisfying in their own way. Creative bosses that weren't too cliche and made me work to find out their patterns.
A couple points of feedback to make it even better in my opinion:
- The blood score felt somewhat arbitrary to me sometimes, especially on boss #2. I would play about the same from one game to the next and the first game I would get a C and the next I would get an S+++++ with no good idea why.
- blood clot boss #1 seems like it is 50/50 whether or not I get A or A+. Either the fight should be shorter and guarantee one score or there should be some skill needed to get higher score.
- poison seems like it does too much damage, but I get a really low score. Does it drop less blood overall?
- Dashes seem to go off in the wrong direction sometimes and I couldn't figure them out. I mostly stopped using dashes except in a couple situations.
- After beating a boss for the first time, the dialogue with the Patron should be shortened to just one line and animations tightened/shortened up a bit. I felt I was staring at a still screen or smashing through dialogue too much.