As always, Thanks for the update! I enjoyed poking around at the new features. Ellie's new content was fun, and her new scene was great. The UI indicator for storage is very useful and helps with obtaining supplies on the weekends without overthinking the numbers.
I really want to praise the addition of the nighttime writing mechanic. I found myself accumulating excess experience while trying to raise companions affinity and interest, and I like how this mechanic solves that. It is also nice to have something else to do at night with extra stamina once stats are maxed.
Ellie's skill, guided experiment, is a good upgrade. Having more than one option when doing the experiment is nice, but I wish you could also see the spell level when making the choice. That or knowing if the spell is already maxed would be appreciated, so you don't have to navigate back and forth between the gear menu. I would also like to know what the upgrades actually do. Making a choice between a +1 abundance ritual, +1 smite, and +1 spell damage is harder without knowing what the difference between all those are. The only other thing I ran into with experiments is getting offered the same option twice, which is probably just bad luck, or just having multiple spells already maxed when getting the skill.
Thanks again for the update. I read through the free post about the Dryad and I'm excited to see her content here soon. Good luck with development and keep up the great work!