I really like this game and see that it has potential. I do have some feed back to give on the game
Likes
- the game maintains tension throughout the time playing in the levels through the general presence of Mal0
- Scenes are well done and i'm looking forward to more of the story
- I like the upgrade system
Dislikes
- When the ai is in "Attack" mode the only counter to it is running away from it, which creates boring/frustrating gameplay.
- The scanner feels useless as the flashlight is generally better for both using precious battery
- When the ai is in "Stalking" mode it doesn't put much pressure on the player , allowing the player to freely loot the map without much worry
- The random map generation has the issue of the lever potentialy spawning really far from the elevator or at the elevator
Ideas for improvement
Firstly I think the scanner would benefit from being reworked into having the ability to locate the power switch. This could be done by giving it a physical model and when you use it it pops up on your screen and points you in the direction of the power switch and has a proxy indicator. It could also recieve upgrades like being able to detect mal0,valueable detection, and hazard detection. (graphic of how it would work included below)
For Mal0 I think she would benefit from her "Stalker" mode being changed to try to follow you and stay at a distance away from you, where if she gets seen by the player instead of teleporting away she runs to a different room out of line of sight. Her attack mode could be triggered by mal0 stalking the player enough this could have a givin indicator, but would have counterplay options like having a way of hiding from her in this state until its over or, having a way to force her to despawn putting her on a cooldown. or a way to stun her for some time to make distance and hide.
For the map it could have a set number of rooms between the elevator and lever so the spawns feel more consistant. There could also be a limit to the number of rooms that can spawn.
Finally I think to introduce a new player to this there could be a "first job" mission that would introduce the radar and how to use it to find the power box. During the mission the player would get glimpses of mal0 stalking them after flipping the switch.
I hope you can understand this feedback because im really fucking tired right now. Im gonna go to sleep, but if you would like more depth on some of my feedback leave a reply asking and thanks for reading all this.
