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Fantastic, atmospheric game that shows just what the Ren'Py engine can be capable of in creative hands. Fantastic artwork, stylish visuals and presentation, and an amazing glimpse into an incredibly compelling world. The prose is effortlessly powerful, and the themes--choice, death, grief, pain--are mature and thought-provoking. It is on the short side; though I believe that it is far better to leave a reader hungry for more than to overstay one's welcome. 

The dynamic of a disabled individual and a caretaker is one I rarely see explored in fiction, and even more rarely still is it done well. Ramla and Hermeto's relationship is compelling and interesting. I really, really enjoy seeing disabled characters explored through lenses of fantasy, and while it is so often poorly done, Ramla's characterization feels uncannily familiar to my own life experience. I love Hermeto and yearn to learn more about him.

The world is compelling and interesting, and very little time is wasted on needless exposition. It is a small view of an immense and interesting world; Earthsea, Dark Souls and Elden Ring all come to mind. I really appreciate when stories allow a setting and its characters to speak for themselves.

Incredible work. The fact this was made for a Jam shows incredible skill and potential for the team behind it.