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(1 edit) (+1)

Audio and visuals provide an exceptional atmosphere. I just wish you could somehow read enemy intentions or get hints at what they'll do... unless that's what the numbers above the cards meant. 

Dialogue is also good to read.  The tradeoff between battle power and doing good deeds is really cool. I do wish there were some grey area scenarios as well. 

(1 edit)

Yeah the enemy intents are the numbers above the card zones. I definitley shoud've added in a tutorial at the beginning. Appreciate the feedback!