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(+1)

I somehow missed that it will reset progress. I had been staring at it for a while and I struggle to remember where it was placed.

About the skipping. Well, the thing is, I did do that but there are a lot of micropauses in almost every dialogue? I changed the FPS using Hime’s FPS Control to around 250 FPS just to get it to the Visual Novel skipping speed, but it still takes quite a while to get there. There’s also long segments of cutscenes before the dialogue I would be interested in.

I wish I knew the crown did nothing, I did exhaust every choice to get there. I am surprised how much importance it was given to it from the previous scene and it doesn’t affect anything. I was hoping it would reveal more about Dot too (aside from obvious connections).

That being said and I don’t want to come across as only being a negative nancy, I want to give praise to the atmosphere and music selection. It really felt like it’s evoking the Lord of the Rings vibe but still remaining cozy. I like the CGs a lot too. I like the use of Lunacy which is often associated with the moon.

If I have one major gripe though, I wish the character portraits didn’t have the almost exact same pose. That being facing the camera. It would’ve been nice if one of them had a slightly tilted pose like Dot. It was reaching uncanny vibes at some points because their expressions are very limited and sometimes too similar.

Great work for a one month jam game!

(+1)

No worries at all, I appreciate the feedback a ton! Knowing what doesn't work well helps me know what to improve when I get to work on the post-jam update! I'm taking note of all of this.

Unfortunately with the time limit of one month I had to cut out some stuff, like the crown part or making more detailed sprites, so hopefully I can add everything properly in the future. :')

I'm glad you were able to enjoy part of it nonetheless! Thank you so much!!