Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I appreciate your kind words very much!

While what you say is true and I definitely underestimated the amount of work, like said in the replies below, it's still my fault to convince myself that these ambitious release dates are something that I can meet.

But it is also true that, at the very start of making this update, I had a lot of worry thinking that it wasn't going to be enough content to really make an update. And now, it has only proven to be way too much at once for myself.

Like the others, thank you for your comment!

I remember you saying some time back that you were considering staggering future updates into more frequent, smaller releases and I think for your own sake that's a great idea.

I prefer long waits with big updates because I get to forget what I've done and it feels less like a chore going through things I've already done. But I personally find if I'm creating something it's nice to have frequent checkpoints where I can think "Yeah this is working". I don't want to make assumptions about you but I think that would be a healthier approach for you.

Also, 350 images to 1300? You almost quadrupled the game size. That's an insane undertaking, and hats off to you for putting so much work in but that seems like an easy way to burn yourself out.

The update will come out when it comes out, just look after yourself 👍

(+1)

Yeah, I've planned to take that approach for quite some time now. Still have to figure out the best way to do so, however.

You're very correct as well and I would definitely also like to have frequent checkpoints like that!

Anyway, thanks for the kind words, appreciate it!