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Not sure if this question will ever get answered, but I may as well float it here

I was wondering: what exactly are each of the NPC playbooks meant to be? What characters would they represent, and how would they differ from the Connected? 

The book gives them a name and a string of stats, but it doesn't give any actual descriptor or blurb for them- you have to comb through the bullet points to find things that set them apart. The Authority, at least, is a name that gives a general idea of its role in the campaign, but the other names are a bit too vague to guess at.