incredible amount of polish in the art as well as UI, it's so pleasing to the eye; the day to night transition is brilliant, I did wonder if there was a way other than giving a circular mask for the player to be visible when trees got in the way, but cannot deny it did the job; I love the premise too, the idea of showing the price and weight of generosity is an important perspective! I did get stuck after a point; but there is enough here for me to come back and give it another shot!
Viewing post in Not Too Much! jam comments
Thank you for playing our game and for the feedback! I agree, many of us give without remembering to give back to ourselves after. It's incredibly important to maintain that cycle of replenishing the energy and kindness you expend on others. The circular mask was a feature that we enjoyed a lot when our programmer showed it to us, but now that you mention it it would be fun to explore some other ways to see through the trees!
We have some mention a softlock that doesn't seem to be the ones we've intentionally added, which we will be looking into when continuing, and hopefully this isn't the one you're referring to. But I hope you're able to beat it on your next attempt. Once again thank you for kind words and suggestions :)