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(1 edit) (+3)

Actually not a flip.  I have the raw game files,  all of the GDScripts, models, textures, level. Props , exc.   Everything was done in Godot 4.2.1 and blender.   I'm actually trying to get ahold of the developer because something they used actually protected some of the files from export and I'm wondering what they used.  I would like to be able to do that with a game I'm working on.