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(1 edit) (+3)

I really like the vision so far, I could even imagine this being a multiplayer club penguin-like game.

Some suggestions:
There should be some sort of afk mechanic that allows you to set tasks or a schedule and have your girl do them in the background while you do other things on your computer. In that vein, she should digest over time when the game is left open. I dont know if autosaves are a thing but if not they should be.

It would be nice to have dialogue options with the girl, since she seems to talk to the player. I want to get to know her and maybe even have certain choices affect her behavior or lines in the future. Different types of physical interactions would be nice as well, grabbing, rubbing, etc . Different poses as a cosmetic option I think is a good idea. Maybe male characters in the future.
Nudity needs to be a thing. 

Achievements and secrets would be fun, especially if they bring humor, this seems like the game for it.

Higher resolution would be nice.

As of right now the gameplay loop is too barebones for me to really sit down and play, and there really needs to be a more engaging avenue for befriending the other citizens. These need to be well communicated .

I will be following this game and if a major update comes out then I will check it out again. I hope I get to see this project really fleshed out eventually.
You should make a discord!

(+2)

Thanks for the suggestions! Good news is that a good number of these are already in my backlog. 

It'll take a lot of time to implement everything though, as I'm mostly working on this game on my free time... So some features like male characters have very little chances to ever make it to the game anytime soon (that'd translate into many, many more sprites = too much work tbh). But I'll definitely work on other less heavy features and have even already been thinking about the best way to handle a couple of them, like the afk mechanic or achievements. Achievements were actually part of my initial "specifications", and my first intention was to use the currently unused third tab of the inventory for it.