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Thanks for the kind review Nilay. The shipped version of the game is just a sandbox and so there is no explicit goal beyond curiosity and explore the possibility space of the model. I did sketch out about a dozen or so challenges / puzzles in my notebook, but as a solo dev and the time remaining in the jam running out, I decided to abandon those plans and invest the remaining time in polishing the sandbox experience as much as possible. I'm keen to explore those puzzles designs after the jam voting is over and I can continue to work on the game again.