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(1 edit)

Played this over a couple of days just now, what a fun game! I loved the design decisions like no storage, no swapping items, and being over/under health/mind threasholds having impacts on the game.

The quests were fun to figure out and the rewards from them and exploration were pretty great, which made the inventory part of the game so satisfying to manage.

I tried to do as much as I could in the game, and i'm really happy with what I was able to do, but a little part of me wants to know if there's just one thing I missed.

In the end, I spent 117 in-game days and ended up with 18 strength/17 magic.


Edit: I forgot to mention the amazing art and level design, because holy shit they were good! And the music was pretty great too! Caught myself humming the Brackentide theme while cleaning today.

Wasn't expecting more comments so many months after release, but thanks a lot for the compliments! Very glad that you enjoyed our little project :D