i can tell that a lot of love has gone into this, from the custom engine to the seamless blend of tabletop and hypno. because i'm a silly goober i came out thinking "wait is that how it was intended to be played" but looking back it's quite clear that the whole thing has been carefully set up that way lol. with games of this kind it's not always easy to tell in advance if hypnosis is a plot device affecting the characters only, or if it's something that's meant to reach out and fuzz up the player behind the keyboard too.
if there's one thing i'd change, it'd be the way it forces you to switch between keyboard and mouse input. it would be nice to just be able to hit enter to proceed on sections which don't have an input box.
enjoyed this a lot!